EU Challenges Malta’s Legal Shield for iGaming Companies
The European Commission (EC) has formally initiated infringement proceedings against Malta over Article 56A of its Gaming Act, formerly known as Bill 55. The contentious provision has sparked a sharp rebuke from Brussels, with the EC alleging that it undermines fundamental EU principles, particularly mutual trust in judicial cooperation among member states.
Article 56A was introduced in 2023 and aims to protect Malta-licensed online gaming companies from foreign enforcement actions. It authorises Maltese courts to refuse recognition or enforcement of foreign civil judgments against local gaming companies if those cases are deemed to infringe on Malta’s public policy interests in regulating its own gambling sector.
European Commission’s Warning: A Breach of Mutual Trust
In its formal notice, the Commission argues that the legislation is incompatible with EU law, notably the principle of mutual trust and the Brussels Ia Regulation on civil and commercial matters. These rules are intended to facilitate cross-border judicial cooperation and prevent any EU country from acting as a safe haven against valid judgments from other member states.
The EC states:
“The Maltese legislation, by effectively shielding the online gaming sector from cross-border litigation, undermines the principle of mutual trust in the administration of justice within the Union.”
If Malta fails to respond satisfactorily within the stipulated timeframe, the Commission could escalate the case to the European Court of Justice, setting the stage for a landmark legal battle on the limits of national autonomy in the internal market.
MGA Defends Article 56A: A Safeguard, Not a Shield
The Malta Gaming Authority (MGA) has pushed back strongly, defending Article 56A as a necessary legal safeguard, not a mechanism to evade justice. The MGA claims the article was introduced to protect Malta’s jurisdictional integrity and support its long-standing point-of-supply regulatory model, which allows gaming companies licensed in Malta to serve other EU markets.
According to the MGA:
“Article 56A does not create a blanket ban on recognising foreign judgments… it merely protects the Maltese legal framework for online gambling from being undermined by foreign court actions not aligned with EU market principles.”
The MGA stressed that Malta remains compliant with EU treaty obligations and that the provision should be seen as clarifying, not circumventing, the status of iGaming regulation within the bloc.
Background: A Growing Legal Tension Over Online Gambling
The dispute touches on deeper tensions between national regulatory autonomy and EU-wide legal consistency, especially in the online gambling space, which remains fragmented and politically sensitive. While countries like Germany and France impose tight controls or monopolies, Malta has long adopted a liberal, export-driven approach to online gambling — licensing hundreds of operators that serve customers across Europe.
Legal experts suggest the EC’s intervention could be a signal that Brussels is no longer willing to tolerate regulatory arbitrage in digital markets, particularly in industries vulnerable to fraud, addiction, and money laundering.
Looking Ahead: Dialogue or Litigation?
Malta now faces a critical decision — amend Article 56A or defend it in the EU’s highest court. The MGA has expressed its intention to work collaboratively with the Commission, but also signalled that it would not back down on protecting the integrity of Malta’s gaming regime.
With more than 10% of Malta’s GDP tied to iGaming, the outcome could have far-reaching implications not only for Malta, but also for the future of harmonised digital market regulation across the EU.
As the legal process unfolds, stakeholders across the European gambling sector will be watching closely — not just for the final judgment, but for what it signals about sovereignty, compliance, and the future of online gaming in Europe.

